について [JA TRANSLATION NEEDED] Baldi's Basics
ホーム > [JA TRANSLATION NEEDED] Baldi's Basics
Detailed Introduction
[JA TRANSLATION NEEDED] Baldi’s Basics in Education and Learning is a surreal survival horror game that masquerades as a low-budget 90s educational game. The player takes on the role of a student at Baldi’s schoolhouse, with the initial objective of finding seven notebooks scattered throughout the classrooms to help a friend.
コントロール are standard for first-person PC games. [JA TRANSLATION NEEDED] The game starts innocently enough. The first notebook contains simple arithmetic problems. However, the game’s true nature is revealed upon finding the second notebook, where the third question is a jumbled, unsolvable mess of numbers. Answering this question incorrectly—which is unavoidable—enrages the titular character, Baldi. Armed with a ruler, Baldi begins to hunt the player through the halls of the school. From this point on, the game becomes a tense cat-and-mouse chase. The primary goal shifts from education to survival: collect the remaining five notebooks while evading Baldi and a cast of other bizarre characters, each with their own unique way of impeding your progress, and ultimately find a way to escape the school.
Gameplay Strategy
[JA TRANSLATION NEEDED] Success in Baldi’s Basics relies on sound awareness, resource management, and understanding the behavior of each character.
[JA TRANSLATION NEEDED] 1. Sound is Your Most Important Tool: Baldi’s primary method of locating you is sound. He is drawn to the sound of opening and closing doors. More importantly, you can track his proximity by listening to the sound of his ruler slapping against his hand. The louder and more frequent the slap, the closer he is. Use this to your advantage to know when to hide or run. [JA TRANSLATION NEEDED] 2. Stamina Management is Key: You have a limited stamina bar for running (activated with the Shift key). Do not waste it. Only run when Baldi is very close or when you need to quickly cross an open area. The Principal will also put you in detention for running in the halls, so be mindful of his location. 1. How do I solve the impossible math problem?(日本語訳が必要) [JA TRANSLATION NEEDED] 3. Learn the Characters and How to Counter Them: [JA TRANSLATION NEEDED] * Baldi: He gets faster with every notebook you collect. Keep your distance and use sound to misdirect him if possible. [JA TRANSLATION NEEDED] * Playtime: A little girl with a jump rope who will force you to play with her, stopping you in your tracks. The only way to escape quickly is by using the Safety Scissors to cut her rope. Always try to have scissors on hand. [JA TRANSLATION NEEDED] * Principal of the Thing: He roams the halls and will send you to detention (a 15-30 second timeout) for breaking school rules (running, entering faculty rooms, using BSoda in the halls). Avoid him when you need to run. [JA TRANSLATION NEEDED] * It’s a Bully: Blocks hallways and demands an item. You must give him something from your inventory to pass. It’s often best to find an alternate route. [JA TRANSLATION NEEDED] * Gotta Sweep: A giant broom that periodically sweeps through the halls, pushing all characters (including you and Baldi) in its path. It can be a lifesaver or a death sentence depending on the situation. [JA TRANSLATION NEEDED] * 1st Prize: A slow-moving robot that will hug you and push you down a hallway. He can be annoying, but sometimes he can push you away from Baldi. You can use the scissors on his wiring to disable him temporarily. [JA TRANSLATION NEEDED] 4. Item Strategy: [JA TRANSLATION NEEDED] * BSoda: A can of soda that can be used to push characters away. Excellent for creating distance from Baldi or getting past the Bully without losing a more valuable item. [JA TRANSLATION NEEDED] * Energy Flavored Zesty Bar: Fully restores your stamina. Invaluable for making a long run. [JA TRANSLATION NEEDED] * Safety Scissors: Your counter to Playtime and 1st Prize. A top-priority item. [JA TRANSLATION NEEDED] * Quarter: Can be used in vending machines to get a BSoda or on the payphone in the Principal’s office to briefly distract Baldi. [JA TRANSLATION NEEDED] 5. The Final Escape: After collecting all seven notebooks, the school will turn red, an alarm will blare, and Baldi will move at his maximum speed. You must find three exits, which will initially be blocked. After touching all three fake exits, the fourth and final exit will open, allowing you to escape. This final phase is a pure test of speed, item usage, and luck.
Controls Guide
[JA TRANSLATION NEEDED] Controls are standard for first-person PC games.
W,A,S,DKeys: Move forward, left, backward, and right.- Mouse: Look around.
Left-ShiftKey: Hold to run (consumes stamina).
W,A,S,DKeys: 移動する forward, left, backward, and right.
Left Mouse Button: Open doors and pick up items.
- マウス: Look around.
Left-ShiftKey: Hold to run (consumes stamina).(日本語訳が必要)Left マウス Button: Open doors and pick up items.Right マウス Button: Use the currently selected item.- マウス Scroll Wheel: Cycle through your inventory items.
Spacebar: Look behind you (in newer versions/updates).(日本語訳が必要)
Frequently Asked Questions (よくある質問)
Right Mouse Button: Use the currently selected item.- Mouse Scroll Wheel: Cycle through your inventory items.
Spacebar: Look behind you (in newer versions/updates). The main rules are:(日本語訳が必要)
-
No 走るning (he will catch you if he sees you).
-
No Entering Faculty Rooms.(日本語訳が必要)
-
No Drinking (using BSoda in front of him).(日本語訳が必要)
-
No Bullying (this applies to the Bully character).(日本語訳が必要) 4. How do I get out of detention?(日本語訳が必要)
Frequently Asked Questions (FAQ)
[JA TRANSLATION NEEDED] 1. How do I solve the impossible math problem? [JA TRANSLATION NEEDED] You can’t. The garbled, impossible problem in the second (and subsequent) notebooks is a core game mechanic designed to be unsolvable. Answering it incorrectly is what triggers Baldi’s chase.
[JA TRANSLATION NEEDED] 2. Why does Baldi get faster? [JA TRANSLATION NEEDED] Baldi’s speed increases with every notebook you successfully collect. This is the game’s primary difficulty curve, forcing you to be more strategic as you progress.
[JA TRANSLATION NEEDED] 3. What are the school rules that the Principal enforces? [JA TRANSLATION NEEDED] The main rules are:
- No Running (he will catch you if he sees you).
- No Entering Faculty Rooms.
- No Drinking (using BSoda in front of him).
- No Bullying (this applies to the Bully character).
[JA TRANSLATION NEEDED] 4. How do I get out of detention? [JA TRANSLATION NEEDED] You have to wait for the timer to count down. The duration can vary. If you have the “Principal’s Keys,” you can use them on the door to escape instantly.
[JA TRANSLATION NEEDED] 5. I collected all 7 notebooks. How do I win? [JA TRANSLATION NEEDED] After getting all seven notebooks, you must find and touch three “fake” exits throughout the school. Once you’ve done that, a fourth, real exit will open up. You must reach that final exit to win the game.
- **Baldi:** He gets faster with every notebook you collect. Keep your distance and use sound to misdirect him if possible.(日本語訳が必要)
4. Item 戦略: 5. The Final Escape: After collecting all seven notebooks, the school will turn red, an alarm will blare, and Baldi will move at his maximum speed. You must find three exits, which will initially be blocked. After touching all three fake exits, the fourth and final exit will open, allowing you to escape. This final phase is a pure test of speed, item usage, and luck.(日本語訳が必要) - Playtime: A little girl with a jump rope who will force you to play with her, stopping you in your tracks. The only way to escape quickly is by using the Safety Scissors to cut her rope. Always try to have scissors on hand.(日本語訳が必要) - Principal of the Thing: He roams the halls and will send you to detention (a 15-30 second timeout) for breaking school rules (running, entering faculty rooms, using BSoda in the halls). 避ける him when you need to run. - It’s a Bully: Blocks hallways and demands an item. You must give him something from your inventory to pass. It’s often best to find an alternate route.(日本語訳が必要) - Gotta Sweep: A giant broom that periodically sweeps through the halls, pushing all characters (including you and Baldi) in its path. It can be a lifesaver or a death sentence depending on the situation.(日本語訳が必要) - 1st Prize: A slow-moving robot that will hug you and push you down a hallway. He can be annoying, but sometimes he can push you away from Baldi. You can use the scissors on his wiring to disable him temporarily.(日本語訳が必要)
-
Item 戦略:
- BSoda: A can of soda that can be used to push characters away. Excellent for creating distance from Baldi or getting past the Bully without losing a more valuable item.(日本語訳が必要)
- エネルギー Flavored Zesty Bar: Fully restores your stamina. Invaluable for making a long run.
- Safety Scissors: Your counter to Playtime and 1st Prize. A top-priority item.(日本語訳が必要)
- Quarter: Can be used in vending machines to get a BSoda or on the payphone in the Principal’s office to briefly distract Baldi.(日本語訳が必要)
-
The Final Escape: After collecting all seven notebooks, the school will turn red, an alarm will blare, and Baldi will move at his maximum speed. You must find three exits, which will initially be blocked. After touching all three fake exits, the fourth and final exit will open, allowing you to escape. This final phase is a pure test of speed, item usage, and luck.
コントロール Guide
You can’t. The garbled, impossible problem in the second (and subsequent) notebooks is a core game mechanic designed to be unsolvable. Answering it incorrectly is what triggers Baldi’s chase.(日本語訳が必要)
よくある質問(FAQ)
Spacebar: Look behind you (in newer versions/updates).- Mouse Scroll Wheel: Cycle through your inventory items.
Right Mouse Button: Use the currently selected item.Left Mouse Button: Open doors and pick up items.Left-ShiftKey: Hold to run (consumes stamina).- Mouse: Look around.
W,A,S,DKeys: Move forward, left, backward, and right.
よくある質問(FAQ)
2. Why does Baldi get faster?(日本語訳が必要) Baldi’s speed increases with every notebook you successfully collect. This is the game’s primary difficulty curve, forcing you to be more strategic as you progress.(日本語訳が必要) 3. What are the school rules that the Principal enforces?(日本語訳が必要) You have to wait for the timer to count down. The duration can vary. If you have the “Principal’s Keys,” you can use them on the door to escape instantly.(日本語訳が必要) 5. I collected all 7 notebooks. How do I win?(日本語訳が必要) After getting all seven notebooks, you must find and touch three “fake” exits throughout the school. Once you’ve done that, a fourth, real exit will open up. You must reach that final exit to win the game.(日本語訳が必要)
After getting all seven notebooks, you must find and touch three “fake” exits throughout the school. Once you’ve done that, a fourth, real exit will open up. You must reach that final exit to win the game. 5. I collected all 7 notebooks. How do I win? You have to wait for the timer to count down. The duration can vary. If you have the “Principal’s Keys,” you can use them on the door to escape instantly. 4. How do I get out of detention?
- No Bullying (this applies to the Bully character).
- No Drinking (using BSoda in front of him).
- No Entering Faculty Rooms.
- No Running (he will catch you if he sees you).
After getting all seven notebooks, you must find and touch three “fake” exits throughout the school. Once you’ve done that, a fourth, real exit will open up. You must reach that final exit to win the game. 5. I collected all 7 notebooks. How do I win? You have to wait for the timer to count down. The duration can vary. If you have the “Principal’s Keys,” you can use them on the door to escape instantly. 4. How do I get out of detention?