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Game Introduction

[JA TRANSLATION NEEDED] Cat Mario, more formally known as Syobon Action (しょぼんのアクション), is a Japanese freeware game that is a parody of the classic Super Mario Bros. At first glance, it appears to be a simple, crudely drawn clone of Mario, featuring a white cat-like character in a familiar-looking world. However, the game is infamous for being an “unfair platformer” or “troll game.”

[JA TRANSLATION NEEDED] The entire game is designed to subvert player expectations and troll them in every way imaginable. The levels are filled with countless hidden traps, invisible blocks, ground that suddenly collapses, enemies that behave unpredictably, and background elements that are actually lethal. The core gameplay is based on trial and error, requiring players to die repeatedly to memorize the location and nature of each trap. The game’s humor comes from the sheer absurdity and unfairness of the deaths, and the life counter, which often goes into negative numbers, serves as a running gag. The goal is simply to reach the flagpole at the end of each stage without rage-quitting.

The controls are very simple and mimic classic 2D platformers.(日本語訳が必要)

Gameplay Strategy & Walkthrough Principles

- **Do not hit the flagpole.** You must jump *over* the flagpole to land on a hidden block and then walk to the end castle to complete the level. Hitting the pole itself is a trap.(日本語訳が必要)
  • Key Traps to Remember (レベル 1 Spoilers): 1. Why do I keep dying for no reason? This game is impossible!(日本語訳が必要)
    • Some clouds in the sky are actually enemies and will kill you if you touch them.(日本語訳が必要)
    • When you reach the final staircase, an enemy will spawn at the top. Be prepared.(日本語訳が必要)
    • Do not hit the flagpole. You must jump over the flagpole to land on a hidden block and then walk to the end castle to complete the level. Hitting the pole itself is a trap.(日本語訳が必要)

コントロール Guide

[JA TRANSLATION NEEDED] There is no “strategy” in the traditional sense, only memorization. The game is a test of patience and memory, not skill.

  • Left/Right Arrow Keys: 移動する the character left and right.
  • Rule #1: TRUST NOTHING. This is the golden rule of Cat Mario. Do not trust the ground you walk on, the blocks above you, the clouds in the sky, or even the flagpole at the end. Everything is a potential trap.
  • Up Arrow Key: ジャンプ. There is no run button or fire button.(日本語訳が必要)
    • Question blocks can be solid, invisible, or spawn enemies on top of you.(日本語訳が必要)
  • Trial and Error is the Only Way: You are meant to die. Every death is a lesson. When you die, pay close attention to what killed you and remember that spot for your next attempt. The game is only beatable through rote memorization.
    • パワー-ups can kill you.
  • Expect the Unexpected:
    • The first ? block you see is a trap. Hitting it from below will cause it to fly upwards, killing you. ジャンプ over it. [JA TRANSLATION NEEDED] - Question blocks can be solid, invisible, or spawn enemies on top of you. [JA TRANSLATION NEEDED] - The very first patch of ground in Level 1 will collapse if you walk on it normally. [JA TRANSLATION NEEDED] - Enemies may suddenly accelerate, jump, or fall from the sky. [JA TRANSLATION NEEDED] - Power-ups can kill you.
  • Key Traps to Remember (Level 1 Spoilers): [JA TRANSLATION NEEDED] - The first ? block you see is a trap. Hitting it from below will cause it to fly upwards, killing you. Jump over it. [JA TRANSLATION NEEDED] - The ground right after the first pipe will collapse. You must jump over the gap. [JA TRANSLATION NEEDED] - Some clouds in the sky are actually enemies and will kill you if you touch them. [JA TRANSLATION NEEDED] - When you reach the final staircase, an enemy will spawn at the top. Be prepared. [JA TRANSLATION NEEDED] - Do not hit the flagpole. You must jump over the flagpole to land on a hidden block and then walk to the end castle to complete the level. Hitting the pole itself is a trap.

Controls Guide

[JA TRANSLATION NEEDED] The controls are very simple and mimic classic 2D platformers.

  • Left/Right Arrow Keys: Move the character left and right.
  • Up Arrow Key: Jump.

[JA TRANSLATION NEEDED] There is no run button or fire button.

Frequently Asked Questions (FAQ)

[JA TRANSLATION NEEDED] 1. Why do I keep dying for no reason? This game is impossible! [JA TRANSLATION NEEDED] > That is the entire point of the game. It is designed to be an “unfair” or “troll” game. Every trap is placed where a player would least expect it, breaking the conventional rules of platforming games. It is beatable, but only through memorization.

[JA TRANSLATION NEEDED] 2. How many lives do I have? My life counter is negative. [JA TRANSLATION NEEDED] > You have infinite lives. The life counter going into negative numbers is a joke from the game developers. Each time you die, the counter decreases by one, but it will never cause a “Game Over.”

[JA TRANSLATION NEEDED] 3. Is there a way to know where the traps are? [JA TRANSLATION NEEDED] > No, not on your first try. The only way to learn the location of the traps is by triggering them and dying.

[JA TRANSLATION NEEDED] 4. What’s the real name of this game? [JA TRANSLATION NEEDED] > The game is most commonly called “Cat Mario” by English-speaking players. Its original Japanese name is “Syobon Action” (しょぼんのアクション). It is also sometimes referred to as “Neko Mario.”

- The very first patch of ground in レベル 1 will collapse if you walk on it normally.
  • Key Traps to Remember (Level 1 Spoilers):
    • Enemies may suddenly accelerate, jump, or fall from the sky.(日本語訳が必要)

    • The ground right after the first pipe will collapse. You must jump over the gap.(日本語訳が必要)

    • Some clouds in the sky are actually enemies and will kill you if you touch them.(日本語訳が必要)

    • When you reach the final staircase, an enemy will spawn at the top. Be prepared.(日本語訳が必要)

    • Do not hit the flagpole. You must jump over the flagpole to land on a hidden block and then walk to the end castle to complete the level. Hitting the pole itself is a trap.

Frequently Asked Questions (よくある質問)

That is the entire point of the game. It is designed to be an “unfair” or “troll” game. Every trap is placed where a player would least expect it, breaking the conventional rules of platforming games. It is beatable, but only through memorization.(日本語訳が必要)

  • Up Arrow Key: Jump.
  • Left/Right Arrow Keys: Move the character left and right. 2. How many lives do I have? My life counter is negative.(日本語訳が必要)

よくある質問(FAQ)

You have infinite lives. The life counter going into negative numbers is a joke from the game developers. Each time you die, the counter decreases by one, but it will never cause a “Game Over.”(日本語訳が必要) 3. Is there a way to know where the traps are?(日本語訳が必要) No, not on your first try. The only way to learn the location of the traps is by triggering them and dying.(日本語訳が必要) 4. What’s the real name of this game?(日本語訳が必要) The game is most commonly called “Cat Mario” by English-speaking players. Its original Japanese name is “Syobon Action” (しょぼんのアクション). It is also sometimes referred to as “Neko Mario.”(日本語訳が必要)

The game is most commonly called “Cat Mario” by English-speaking players. Its original Japanese name is “Syobon Action” (しょぼんのアクション). It is also sometimes referred to as “Neko Mario.” 4. What’s the real name of this game? No, not on your first try. The only way to learn the location of the traps is by triggering them and dying.