について [JA TRANSLATION NEEDED] Getting over it
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Overview
[JA TRANSLATION NEEDED] Getting Over It is a precision physics climb where you control only a hammer. By swinging, pogoing, and hooking the hammer, you haul a man in a cauldron up cliffs, towers, and precarious ledges. The design embraces loss: a small mistake can drop you back minutes—or hours—forcing you to rebuild progress. Mastery comes from learning anchor spots, momentum arcs, and gentle mouse angles rather than brute force.
How to Play
- Plant the hammer on stable edges before pushing; quick flicks create pogo launches.
- Chain swings to convert horizontal motion into vertical lift.
- After falls, reset your rhythm—rushing causes repeat mistakes.
Controls
- Mouse controls hammer angle and force; minimal keyboard use (host dependent).
Tips
- Use gentle circular motions for controlled swings; avoid jerky inputs.
- Identify safe anchor “pockets” before committing to big moves.
- Practice notorious sections (Devil’s Chimney, Orange, Towers) until muscle memory forms.
FAQ
- Q: How do I stop sliding off edges?
[JA TRANSLATION NEEDED] A: Keep the hammer slightly below the lip to maintain friction and stability. - Q: What is the fastest way past the early chimney?
[JA TRANSLATION NEEDED] A: Small pogo hops with controlled angles are safer than risky full launches. - Q: Can I lose all progress with one mistake?
[JA TRANSLATION NEEDED] A: Yes, large falls are part of the design; patience is the core skill.