について [JA TRANSLATION NEEDED] Pick a Lock

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3.9/5 (1712 votes)

Detailed Game Introduction

[JA TRANSLATION NEEDED] Pick a Lock is a minimalist rhythm‑timing game: a dial sweeps around a lock, and you must tap exactly when it passes highlighted markers. Later locks add multiple markers, tighter windows, and reversed sweeps, rewarding calm focus.

Gameplay Strategy & Walkthrough

[JA TRANSLATION NEEDED] 1. Count rhythm: Lock into the dial’s beat; tap on the beat rather than by eye alone. [JA TRANSLATION NEEDED] 2. Peripheral vision: Watch the next marker while tapping the current. [JA TRANSLATION NEEDED] 3. Noise control: Mute distractions and keep a steady posture for precision. [JA TRANSLATION NEEDED] 4. Recovery: If you miss, reset your cadence before the next marker. [JA TRANSLATION NEEDED] 5. Late‑tap bias: Slightly late taps are safer than early in many builds.

Controls Guide

  • Tap/click when the dial overlaps markers; some variants support key presses.

Frequently Asked Questions (FAQ)

  • Q: I’m always early — fix?

[JA TRANSLATION NEEDED] A: Add a tiny delay to your internal count; try “one‑and‑tap” instead of “one‑tap.”

  • Q: Markers stack fast.

[JA TRANSLATION NEEDED] A: Focus on the next one only; don’t mentally hold more than one future target.

  • Q: Does FPS matter?

  • Q: I’m always early — fix?

よくある質問(FAQ)

  • Tap/click when the dial overlaps markers; some variants support key presses.

コントロールガイド

  • Late‑tap bias: Slightly late taps are safer than early in many builds. [JA TRANSLATION NEEDED] A: Stable framerate helps; close other apps if timing feels inconsistent.

A: Stable framerate helps; close other apps if timing feels inconsistent.

  • Q: Does FPS matter? A: Focus on the next one only; don’t mentally hold more than one future target.
  • Q: Markers stack fast.

A: Stable framerate helps; close other apps if timing feels inconsistent.