について [JA TRANSLATION NEEDED] Thruline
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Detailed Game Introduction
[JA TRANSLATION NEEDED] Thruline tasks you with tracing one unbroken path that visits all required nodes while obeying rules about turns, crossings, and coverage. Later grids add gates, bridges, and parity tricks that reward early bottleneck placement.
Gameplay Strategy & Walkthrough
[JA TRANSLATION NEEDED] 1. Bottlenecks first: Claim narrow corridors before they close. [JA TRANSLATION NEEDED] 2. Turn budgeting: Minimize turns on long runs; save them for tight corners. [JA TRANSLATION NEEDED] 3. Bridge logic: Cross only on provided bridges; treat them as limited resources. [JA TRANSLATION NEEDED] 4. Early backtrack: Undo as soon as isolation appears. [JA TRANSLATION NEEDED] 5. Symmetry exploitation: Mirror partial solutions in symmetric layouts.
Controls Guide
- Drag to draw; undo/clear via UI; some builds show conflict highlights.
Frequently Asked Questions (FAQ)
- Q: I end one edge short.
[JA TRANSLATION NEEDED] A: You likely mis‑spent a turn; reroute a long segment straighter.
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Q: Are crossings legal?
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Q: I end one edge short.
よくある質問(FAQ)
- Drag to draw; undo/clear via UI; some builds show conflict highlights.
コントロールガイド
- Symmetry exploitation: Mirror partial solutions in symmetric layouts.
よくある質問(FAQ)
- Early backtrack: Undo as soon as isolation appears. [JA TRANSLATION NEEDED] A: Only on marked bridges.
A: Only on marked bridges.
- Q: Are crossings legal?
A: Only on marked bridges.