关于 [ZH TRANSLATION NEEDED] HexaMind

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4.2/5 (2066 votes)

Detailed Game Introduction

[ZH TRANSLATION NEEDED] HexaMind plays on a hexagonal grid with rules about what may touch: colors, numbers, or symbols must satisfy adjacency constraints (e.g., no equal neighbors, or sums along rays). The six‑direction geometry enables rich deductions through fan‑shaped lines and rings.

Gameplay Strategy & Walkthrough

  1. [ZH TRANSLATION NEEDED] Constraint hotspots: Start at cells with the most neighbors or strictest rules.
  2. [ZH TRANSLATION NEEDED] Ring logic: Use ring sums or color counts around a center to bound candidates.
  3. [ZH TRANSLATION NEEDED] Ray scans: Scan along axial directions for parity/sequence constraints.
  4. [ZH TRANSLATION NEEDED] Contradiction seeds: Try a candidate on a tight cell and backtrack on conflict.
  5. [ZH TRANSLATION NEEDED] Pencil rigor: Maintain clean candidate notes to avoid circular mistakes.

Controls Guide

  • Tap to place values/colors; toggle pencil marks; undo/redo.

Frequently Asked Questions (FAQ)

  • Q: I’m stuck — where to look?

[ZH TRANSLATION NEEDED] A: Revisit high‑degree nodes and ring totals; combine ring and ray constraints.

  • Q: Is guessing required?

[ZH TRANSLATION NEEDED] A: Good sets allow logical solves; when needed, make shallow, reversible assumptions.

  • Q: How is it different from square‑grid puzzles?

[ZH TRANSLATION NEEDED] A: Six neighbors create stronger ring/ray reasoning that square grids lack.