About Going Balls

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4.3/5 (509 votes)

Overview

Going Balls is a tilt‑and‑roll style runner on narrow tracks filled with beams, bumpers, hammers, and moving platforms. Precision matters: small steering inputs maintain balance, while reckless speed sends you off the edge. Stages introduce gimmicks like magnets, ramps, and zip tracks; coins unlock cosmetic balls and continues.

How to Play

  • Feather steering to stay centered on beams; brake before sharp turns.
  • Time moving obstacles (hammers, pushers) and cross in their recovery windows.
  • Collect coins and keys along safer lines—don’t overreach.

Controls

  • WASD/Arrows or drag to steer; Space/brake where available; R to retry (host dependent).

Tips

  • Look ahead; line up early for narrow entries.
  • On steep ramps, build speed first, then steer minimally.
  • If you start wobbling, slow down to re‑center.

FAQ

  • Q: How can I stop falling off narrow beams?
    A: Reduce steering amplitude and approach straight on; micro‑correct only.
  • Q: What do coins unlock in the game?
    A: Cosmetics and, on some hosts, continues or bonus levels.
  • Q: Are there checkpoints in longer stages?
    A: Many levels include mid‑checkpoints; endless modes typically do not.